Abstract:
The Urbanopoly datasets contain the results of a data curation campaign on available geospatial open datasets like OpenStreetMap. The curation effort is conducted through a location-based Game with a Purpose inspired by the monopoly board game. The paper describes the generated datasets: we illustrate the genesis and life-cycle of Urbanopoly data; we explain the modelling choices by introducing the provenance-based Human Computation ontology and by giving examples of the datasets' content; we describe the datasets' publication on the Web as Linked Data and the cross-links to the curated datasets; finally, we indicate the envisioned uses of the datasets as well as their possible re-uses.